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How to Draw Comic Style Artwork - From Sketch to Rendering
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Introduction to this Course
Line Language and Variation
The Benefits of Drawing with Basic Shapes
Turning a Shape Into a Form
Practice Activity 1 - Drawing a Nose
Practice Activity 2 - Drawing Lips
Practice Activity 3 - Drawing an Eye ( Style 1 )
Practice Activity 4 - Drawing an Eye ( Style 2 )
The Tools of the Trade
Sketching with Basic Forms
Adding in the Details to Our Concepts
Adding Rendering to the First Example
Rough Sketching the 2nd Comic Face Example
Detailing the Forms of the 2nd Comic Face Example
Refining the Details of the 2nd Comic Face Example
3rd Comic Face Example - Time Lapsed with Narration
Drawing the Layout to Our First Example
Establishing Our Primary Light and Shadow
Refining the Line work and Shadows
Rendering the Mask Of Our Character
Rendering the Shoulders of Our Character
Laying Out Our Brick Pattern for Our 2nd Example
Texturing Our Brick Pattern for the 2nd Example
Adding More Texture to Our Brick Pattern for the 2nd Example
Adding the Final Texture to Our Brick Pattern
Adding a Pipe to Our Brick Wall
Cleaning up the Line Work to Our Brick Wall
Rough Sketching the 3rd Example - Arm and Chest
Rendering the Metal Part of the Arm
Rendering the Upper Part of the Arm
Cross Hatching the Upper Part of the Arm
Cross Hatching the Upper Part of the Arm - Part 2
Shading the Creepy Hand
Cleaning up the Line Work on the 3rd Example
Drawing the Body with the Stereometric Approach
Drawing the Torso First
Thumbnail Sketching with Ink
Sketching a Pose for Our Character Concept
Adding the Anatomy to Our Character Design
Adding the Suit Design to Our Character Design
Rendering the Surfaces to Our Character
Warm Up Activity
Drawing the Basic Form of Our Zombie Character
Designing Our Zombie Character
Drawing Textures and Imperfections
Drawing Textures and Imperfections - Part 2
More Texture Variation
Final Rendering
Practice Activity for Wrinkles and Folds in Clothing - Part 1
Practice Activity for Wrinkles and Folds in Clothing - Part 2
Practice Activity for Wrinkles and Folds in Clothing - Part 3
Drawing a Hoodie Lines and Forms
Drawing a Hoodie - Rendering Stage
Drawing Folds from 2 Pinch Points
Drawing Folds from 2 Pinch Points - Rendering
Rendering and Practice Activitiy
How to Draw and Render a Male Torso
Section 1 - Introduction to this Course
Introduction to this Course
Preview
Section 2 - Understanding Line, Shape, and Form
Line Language and Variation
Preview
The Benefits of Drawing with Basic Shapes
Preview
Turning a Shape Into a Form
Practice Activity 1 - Drawing a Nose
Practice Activity 2 - Drawing Lips
Practice Activity 3 - Drawing an Eye ( Style 1 )
Practice Activity 4 - Drawing an Eye ( Style 2 )
Section 3 - Drawing Comic Book Style Faces with Traditional Art Supplies
The Tools of the Trade
Sketching with Basic Forms
Adding in the Details to Our Concepts
Adding Rendering to the First Example
Rough Sketching the 2nd Comic Face Example
Detailing the Forms of the 2nd Comic Face Example
Refining the Details of the 2nd Comic Face Example
3rd Comic Face Example - Time Lapsed with Narration
Section 4 - Shading and Rendering
Drawing the Layout to Our First Example
Establishing Our Primary Light and Shadow
Refining the Line work and Shadows
Rendering the Mask Of Our Character
Rendering the Shoulders of Our Character
Laying Out Our Brick Pattern for Our 2nd Example
Texturing Our Brick Pattern for the 2nd Example
Adding More Texture to Our Brick Pattern for the 2nd Example
Adding the Final Texture to Our Brick Pattern
Adding a Pipe to Our Brick Wall
Cleaning up the Line Work to Our Brick Wall
Rough Sketching the 3rd Example - Arm and Chest
Rendering the Metal Part of the Arm
Rendering the Upper Part of the Arm
Cross Hatching the Upper Part of the Arm
Cross Hatching the Upper Part of the Arm - Part 2
Shading the Creepy Hand
Cleaning up the Line Work on the 3rd Example
Section 5 - Drawing Poses for Comic Book Characters
Drawing the Body with the Stereometric Approach
Drawing the Torso First
Thumbnail Sketching with Ink
Sketching a Pose for Our Character Concept
Adding the Anatomy to Our Character Design
Adding the Suit Design to Our Character Design
Rendering the Surfaces to Our Character
Section 6 - Drawing Textures and Imperfections on a Zombie
Warm Up Activity
Drawing the Basic Form of Our Zombie Character
Designing Our Zombie Character
Drawing Textures and Imperfections
Drawing Textures and Imperfections - Part 2
More Texture Variation
Final Rendering
Section 7 - Drawing Wrinkles and Folds for Clothing
Practice Activity for Wrinkles and Folds in Clothing - Part 1
Practice Activity for Wrinkles and Folds in Clothing - Part 2
Practice Activity for Wrinkles and Folds in Clothing - Part 3
Drawing a Hoodie Lines and Forms
Drawing a Hoodie - Rendering Stage
Drawing Folds from 2 Pinch Points
Drawing Folds from 2 Pinch Points - Rendering
Section 8 - Q+A - Student Responses
Rendering and Practice Activitiy
How to Draw and Render a Male Torso
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